A downloadable game for Windows, macOS, and Linux

Buy Now$11.99 USD or more

Trade Bots is an educational simulation game featuring technical/quantitative analysis and algorithmic trading. Decide when to buy or sell an unknown stock based solely on patterns and technical indicators. As your profit increases, unlock upgrades that help expedite and automate gameplay with bots.

Master the fundementals of 20+ different investment indicators used by real-life traders and use them to build your own investment strategy for StocksETFs and crypto

In gamifying a process known as "backtesting" in economics, Trade Bots players test their trading strategies against real historic data. Progress through various challenges and quizzes to enhance the speed of simulation, increase margin equity and unlock even more advanced indicators.

Engineer sophisticated rules in a simple flow conditional or node based editor that accommodates practically any trading strategy imaginable while requiring no programming background.

Please check out the free demo before purchasing. Trade Bots is a project of Cinq-Mars Media, a 501(c)3 educational non-profit. Please send us an email info@cinqmarsmedia.org with any questions, concerns or just to say hi! 


Buy Now$11.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $11.99 USD. You will get access to the following files:

Mac OSX Full 1.2.2 819 MB
Windows Full 1.2.2 759 MB
Linux Full 1.2.2 754 MB

Download demo

Linux Demo 754 MB
Mac OSX Demo 819 MB
Windows Demo 759 MB

Development log


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First off: Thanks for putting this together. Been having a blast despite the initial version hiccups. Love to see how it grows and includes Options and backtesting dashboards maybe in the future ? Keep up the excellent work.

What's the best way to submit an error report when the submit feedback button clicks but does nothing ? 
Is there a folder with logs I could zip and post somewhere for you to understand what's corrupted ?

Background: I think I "finished" [1] the main campaign, but when I move to the ETF campaign things get weird - the bottom right buttons are gone, and I can buy and sell with money I don't have. 

[1] have a few mill, bought most of upgrades.

Here's a video of it going very wrong: 

Hey! Thanks so much for your message. Sorry about the feedback button, we were overzealous in the last update and didn't realize attaching that much data to the email broke on some platforms - if you would be willing to zip up your save and send us that folder, that would be enormously helpful. Then I can replicate the exact issue you're having and guarantee a fix. 

On windows, the path is: 

Users > {username} > AppData > Roaming > trade-bots

On Mac, the path is: 

{{user (home folder)}} > Library > Application Support > trade-bots

thank you thank you thank you! 

So just an update, we're working on fixing this issue right now, - it should be patched in the next release which we hope to be this Friday or Saturday. Thank you again for sending your save file! 

Options have come up as a possibility before but we've had some difficulty imagining how they would work with the game as it currently is. How would you imagine them being introduced and operating? I would be really interested to hear your thoughts on this and anything else you think might improve the game. 



Awesome game! My only problem is that whenever I restart the game all of my progress disappears. The tutorial shows up again like the first time I open it. Am I missing something?

Hey! So you're resetting storage or restarting a run? This would be the intended functionality if you're resetting all your storage but certainly not if you're restarting a new run. I'll check this out tonight, thanks for letting me know! We're hard at work with the next version which should address even more bugs and add some new features so if I can reproduce this, I'll fix it asap. Thanks!

I looked more into this and was able to reproduce the issue - when restarting you should start over the upgrade tree but your tutorial completions should persist. I've made that change and it will be fixed in 1.0.5. Thanks!

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We need chinese!!!

It's something we're trying to work into the development plan! Thanks for your feedback : ) 

Version 1.0.4 is in the process of uploading and will address some core bugs identified by the community. It will be live this afternoon and we will post details in a dev log. Thank you for your patience and understanding!

when is the full coming ?

Would it be available on steam?

We're burning the midnight oil to release at the end of the month! It will be available on steam and here on itch.io. Thanks!!

Kk, thank you for replying.

I looked at steam and noticed that the release date is now Q2 2023.

April 18th is the official release. Please contact us at info@cinqmarsmedia.org if you'd like to beta test before release! : )

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Very interesting project. I hope it takes off

I have couple of questions and suggestions regarding the game.


1. Do you collect any data? This is from privacy perspective.

2. Are the prices shown in the simulator dummy or real ( real data but anonymized). I think real data would be more beneficial. Your marketing doesn’t mention anything refactoring this.


Could you extend this to be a fundamental analysis game too? May be it’s too much.

You get rewards as you read fundamentals analysis concepts ( investopedia has a lot here)

1. No data is collected whatsoever.

2. All the data is real historical data - as the game is essentially just a gamified abstraction of "backtesting" it's important that strategies would be applicable to the real-world. I'll update the marketing materials to reflect this. 

3. Adding some more fundamentals could be interesting, we touch on it very lightly with learning the name of the stock and the sector etc... later on. But it could definitely be embellished. Will definitely think on this! Thanks : ) 

why no browser version

Thanks for your interest! We haven't yet found a way to make a browser version comparable in performance to a standalone app, and when simulating many hundreds of days per second, a browser would slow to a crawl. Thanks again!

I would say that softwares can be made beefier when compared to web apps.

sure there are webapps like google docs, slides etc however they are still far away from what word and powepoint can do.

web version would also lag a lot as they are accessing resources through browser and not natively. 

There’s also a cost factor. A web version would requests assets on every load vs a native software would have most things present and ready.