Trade Bots: A Technical Analysis Sim
A downloadable game for Windows, macOS, and Linux
Trade Bots is an educational simulation game featuring technical analysis and algorithmic trading. Decide when to buy or sell an unknown stock based solely on patterns and technical indicators. As your profit increases, unlock upgrades that help expedite and automate gameplay with bots.
Master the fundementals of 20+ different investment indicators used by real-life traders and use them to build your own investment strategy for Stocks, ETFs and crypto.
In gamifying a process known as "backtesting" in economics, Trade Bots players test their trading strategies against historic data. Progress through various challenges and quizzes to enhance the speed of simulation, increase margin equity and unlock even more advanced indicators.
Engineer sophisticated rules in a simple flow conditional or node based editor that accomodates practically any trading strategy imaginable while requiring no programming background.
This demo is a preview of the full game before its release - there are significant performance improvements incoming, particularly for legacy hardware.
|Platforms||Windows, macOS, Linux|
|Genre||Simulation, Educational, Puzzle|
|Tags||algorithms, Idle, Indie, investing, logic, programming, Robots, Trading|
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when is the full coming ?
Would it be available on steam?
We're burning the midnight oil to release at the end of the month! It will be available on steam and here on itch.io. Thanks!!
Very interesting project. I hope it takes off
I have couple of questions and suggestions regarding the game.
1. Do you collect any data? This is from privacy perspective.
2. Are the prices shown in the simulator dummy or real ( real data but anonymized). I think real data would be more beneficial. Your marketing doesn’t mention anything refactoring this.
Could you extend this to be a fundamental analysis game too? May be it’s too much.
You get rewards as you read fundamentals analysis concepts ( investopedia has a lot here)
1. No data is collected whatsoever.
2. All the data is real historical data - as the game is essentially just a gamified abstraction of "backtesting" it's important that strategies would be applicable to the real-world. I'll update the marketing materials to reflect this.
3. Adding some more fundamentals could be interesting, we touch on it very lightly with learning the name of the stock and the sector etc... later on. But it could definitely be embellished. Will definitely think on this! Thanks : )
why no browser version
Thanks for your interest! We haven't yet found a way to make a browser version comparable in performance to a standalone app, and when simulating many hundreds of days per second, a browser would slow to a crawl. Thanks again!
I would say that softwares can be made beefier when compared to web apps.
sure there are webapps like google docs, slides etc however they are still far away from what word and powepoint can do.
web version would also lag a lot as they are accessing resources through browser and not natively.
There’s also a cost factor. A web version would requests assets on every load vs a native software would have most things present and ready.